Neil Gittins
Visual Development & Art Direction — Game · Film · Moving Image
I help directors and teams find the visual heart of a story — atmosphere, tone, and a coherent world audiences can feel.
I’m an animator, designer, and director with 15+ years across animation, motion design, and storytelling. My background spans art direction, title sequences, ambient short films, and visual identity for moving image. I’ve worked at the intersection of narrative, atmosphere, and design, crafting experiences that linger emotionally and speak in tone as much as story.
Today, my focus is on cinematic worldbuilding and story-driven visual development for projects that want more than surface. I help shape the visual DNA of new IPs, from tone and story logic to environments, symbolism, and emotional rhythm. Whether leading or supporting, I collaborate closely with directors and writers to move projects from abstract idea to living world.
In a time of generative speed, I still believe in coherence, taste, and emotional truth, in building worlds that feel lived in, fragile, and inevitable. My practice is hybrid: I work with drawing, motion, 3D, Unreal Engine, and AI tools, not as ends in themselves, but as vessels for story and soul.
If you’re creating a game, film, or moving image experience that needs clarity of vision, emotional grounding, and visual storytelling with depth, I’d love to talk.
What I Do
Visual Design & Direction
Worldbuilding & design language (shape, colour, scale, rhythm)
Look-dev, styleframes, key art, colour scripts
Keyshots & sequences to define atmosphere and tone
Storyboards & cinematic previz
Title design/motion sequences
Pitch bibles/decks for IP and series development
Art leadership & mentorship; team workflows, and mentoring
How I Work (Process)
Story First — clarify theme, emotional objective, and audience reaction.
Visual Language — shape grammar, palette, scale, light, texture.
Exploration — iterate in 2D/3D; test contrast, rhythm, mood.
Keyframes & Sequences — lock the world’s feeling.
CORE PRINCIPLES
Emotion leads every decision; design serves story.
Design is language — shape, colour, value, rhythm communicates meaning.
Show less, say more — clarity over noise.
Contrast guides attention — choose where the eye lands.
World logic matters — culture, physics, and light must cohere.
Compose for the subconscious — images should feel inevitable.
Iterate with intent — stages build toward a finish.
Everything is a tool — every element reinforces the focal idea.
Nature teaches structure — form, pattern, and scale inform design.
Collaborate generously — honest feedback, steady pace, shared ownership.
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